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The USC Mark and Mary Stevens Neuroimaging and Informatics Institute and Laboratory of Neuro Imaging (INI, www.ini.usc.edu) are world leaders in the development of advanced computational and scientific approaches for the comprehensive mapping of brain structure and function. LONI’s unique multidisciplinary environment and cutting edge resources allow for integration of clinical, psychological and genotypic information with neuroimaging phenotypes for research questions in neurology, psychiatry and developmental neurobiology.
Our Scientific Visualization Group (SVG) is seeking a graphic artist/layout designer that will design and develop the laboratory’s promotional materials, web interfaces, logos, newsletters, and more. Major duties include designing and planning graphics and page layout designs, utilizing graphic design, print design, illustration, and possibly some UI development. The successful candidate is experienced in turning text and graphics into appealing scientific figures, infographics, interactive webpage designs, newsletters, multimedia presentations, and additional print and digital assets. This position will analyze and prioritize one-time and ongoing projects and is required to attend regular meetings with directors for project updates and problem-solving strategies.
Key responsibilities include:
Preferred Qualifications & Skills:
Minimum Education: Bachelor’s degree, Specialized/technical training, Combined experience/education as substitute for minimum education
Minimum Experience: 2-year Minimum
Field of Expertise: Experience and proficiency using off-the-shelf art 2D and 3D development tools. Strong design knowledge and experience creating art assets that meet requirements. Knowledge and a strong understanding of multi-media scripting. Understanding of programming and advanced rendering techniques. Knowledge of character/vehicle rigging and skinning. Demonstrated 3D modeling and texturing skills. Demonstrated content and asset management source control. Knowledge and understanding of the principles of animation. Must be able to meet deadlines and work with direction.
The hourly rate range for this position is $33.48 - $43.26. When extending an offer of employment, the University of Southern California considers factors such as (but not limited to) the scope and responsibilities of the position, the candidate’s work experience, education/training, key skills, internal peer equity, federal, state, and local laws, contractual stipulations, grant funding, as well as external market and organizational considerations.
Minimum Education: Bachelor's degree, Specialized/technical training, Combined experience/education as substitute for minimum education Minimum Experience: 2 years Minimum Field of Expertise: Experience and proficiency using off-the-shelf art 2D and 3D development tools. Strong design knowledge and experience creating art assets that meet requirements. Knowledge and a strong understanding of multi-media scripting. Understanding of programming and advanced rendering techniques. Knowledge of character/vehicle rigging and skinning. Demonstrated 3D modeling and texturing skills. Demonstrated content and asset management source control. Knowledge and understanding of the principles of animation. Must be able to meet deadlines and work with direction.Full Time
$61k-83k (estimate)
07/22/2023
07/01/2024
The job skills required for Technical Artist II include Graphic Design, Illustrator, Photoshop, Communication Skills, InDesign, Multimedia, etc. Having related job skills and expertise will give you an advantage when applying to be a Technical Artist II. That makes you unique and can impact how much salary you can get paid. Below are job openings related to skills required by Technical Artist II. Select any job title you are interested in and start to search job requirements.
The following is the career advancement route for Technical Artist II positions, which can be used as a reference in future career path planning. As a Technical Artist II, it can be promoted into senior positions as a Creative Supervisor that are expected to handle more key tasks, people in this role will get a higher salary paid than an ordinary Technical Artist II. You can explore the career advancement for a Technical Artist II below and select your interested title to get hiring information.