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Lead Level Designer
$83k-103k (estimate)
Full Time | Software & Cloud Computing 2 Months Ago
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Crystal Dynamics is Hiring a Remote Lead Level Designer

At Crystal Dynamics, we are committed to pushing the boundaries of creativity and innovation in the gaming world. As a Lead Level Designer, you will be at the forefront of this mission, blending artistry and technical skill to create immersive game environments. Your role is pivotal in crafting levels that not only challenge and entertain but also tell a compelling story, enhancing the overall player experience. 

As a Lead Level Designer, you will: 

  • Lead the team in creating fun and engaging levels that blend gameplay with storytelling, while celebrating the game’s core gameplay.
  • Engage in meaningful dialogues with fellow designers and leadership to ensure levels follow a proper player ramp-up and pacing guided by a Rational Level Design (RLD).
  • Work closely with Art and Narrative teams to bring to life levels that offer a holistic experience across disciplines.
  • Collaborate with other design departments, keeping them informed about how the levels are leveraging their systems.
  • Adjust and hone level layouts, always bearing in mind the project's timelines and technical boundaries.
  • Ensure comprehensive documentation, providing a clear guide for the team.

To be considered for this role, we require the following: 

  • Extensive experience as a Senior or Lead Level Designer in the video game industry.
  • A robust portfolio showcasing expertise in level design, particularly in AAA titles.
  • Mastery of game design tools, software, and real-time game engines.
  • Strong grasp of game design principles, especially in relation to player experience and engagement.
  • Exceptional leadership and communication skills, capable of inspiring and guiding a team.
  • Passion for creating innovative, engaging, and memorable player experiences.

Preference will be given to candidates who have: 

  • Experience in designing levels for AAA (ideally FPS, Third person shooters, and/or Action-Adventure) games on PC/Console platforms.
  • Prior experience in leading a team of level designers.
  • Extensive experience in Unreal Engine.

It'll be a bonus if you also have: 

  • A track record of shipping multiple high-profile AAA titles.
  • Active engagement in the gaming community or contributions to industry events.

Job Summary

JOB TYPE

Full Time

INDUSTRY

Software & Cloud Computing

SALARY

$83k-103k (estimate)

POST DATE

03/15/2024

EXPIRATION DATE

07/10/2024

WEBSITE

crystald.com

HEADQUARTERS

LAGUNA HILLS, CA

SIZE

50 - 100

FOUNDED

1992

CEO

ERIC BERNAL

REVENUE

$10M - $50M

INDUSTRY

Software & Cloud Computing

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About Crystal Dynamics

Crystal Dynamics is an award-winning, top of class game development studio located just south of San Francisco in sunny Redwood City, CA. Founded in 1992, Crystal Dynamics has grown into a world class studio by developing iconic franchises and keeping at the forefront of the very latest in technology and graphics. Crystal Dynamics is owned by Publisher/Developer Square-Enix, Inc., which boasts a multi-million dollar international portfolio of intellectual properties that few can match with respect to brand recognition and units sold. Having created beloved properties such as Gex and the Legacy... of Kain series, as well as driving the massively successful Tomb Raider franchise, Crystal Dynamics is now laying the groundwork for the next generation of innovative and technologically stunning projects. For more details on Crystal Dynamics, visit our company page, www.crystald.com, our Facebook page, https://www.facebook.com/pages/Crystal-Dynamics/8277214270 , or our Twitter, @crystaldynamics. If you are eager to learn more about Lara Croft and other Square-Enix icons, please visit www.tombraider.com; http://www.facebook.com/TombRaider; or Square-Enix at http://na.square-enix.com/. More
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