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Sr. Level Designer
T-Minus Zero Austin, TX
$74k-92k (estimate)
Full Time 1 Month Ago
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T-Minus Zero is Hiring a Remote Sr. Level Designer

T-Minus Zero is seeking a Senior Level Designer to join our team as a key contributor in the creation of our brand-new AAA game & IP. You will work closely with the Lead Level Designer and other members of the Design team to define our playspaces, development pipeline, and metric standards for the game.

To be successful in this role, you will need to be both a guide as well as collaborator for fellow teammates across all disciplines. Most of your time will be spent hands-on in the tools creating engaging playspaces that inspire and challenge players. In addition, you will communicate your design goals, requirements, and feedback to other teammates to ensure success. As the team grows, you will be expected to help mentor and assist more junior team members. This is a special opportunity with a very talented team. We look forward to seeing your application!

Key Responsibilities

  • Develop easy to understand design goals that support the creative direction of the game.
  • Produce documentation and other supporting materials to communicate design goals and requirements.
  • Work in the Unreal Engine to build fun, performant gameplay spaces utilizing the game’s mechanics.
  • Collaborate closely with engineers, animators, artists, sound designers and others to ensure a high-quality cohesive experience for players.
  • Champion inclusive and accessible gameplay experiences.
  • Drive an iterative development cycle - oversee playtests to seek feedback and identify practical solutions to problems.

Basic Qualifications

  • 5 years of professional game design experience.
  • Expert knowledge in level design and the process required to make shippable playable content in AAA multiplayer games.
    Proficiency in Unreal Engine and its various tools and systems.
  • A portfolio demonstrating your best professional level design work.
  • Strong scripting skills in Blueprint or similar visual/text-based languages.
  • Excellent time management skills.

Preferred Qualifications

  • Excellent written and verbal communication skills. 
  • Experience prototyping gameplay spaces for a shipped multiplayer AAA action or shooter title.
  • Experience creating large sandbox play spaces.
  • Strong analytical and problem-solving skills, with the ability to make data-informed design decisions.
  • Strong passion for games and a deep understanding of various game genres.

Comp Range: $120,000 -$160,000

Job Summary

JOB TYPE

Full Time

SALARY

$74k-92k (estimate)

POST DATE

03/10/2024

EXPIRATION DATE

04/26/2024

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T-Minus Zero
Remote | Full Time
$84k-104k (estimate)
Just Posted