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Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, PlayStation™Now, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
About Valkyrie
Valkyrie Entertainment is a video game development studio based in Seattle. Since 2002, we have worked with world-class game developers and publishers and we are a proud member of PlayStation Studios.
At our studio, you will have the opportunity to work with an experienced and diverse team while contributing to a wide variety of projects and styles.
Our studio is located in the heart of downtown Seattle with Pike Place Market, Seattle Art Museum, Seattle Waterfront, several theaters, Metro transit system, and many culinary delights all within just a few blocks walking distance.
Job Description
As a Technical Artist, you will be the bridge between the art and engineering teams. You possess the multi-disciplinary knowledge necessary to help determine and support the needs of the teams and projects studio-wide. You will work with all departments to ensure art content and features are smoothly and efficiently integrated into the game, while respecting the artistic vision and technical constraints of the project.
Daily Tasks and Responsibilities
Support and empower artists and engineers in the efficient creation and implementation of high-quality art assets
Solve challenging technical issues in the game development pipeline
Identify and implement art-pipeline optimizations and tooling
Create art assets that require high technical skill or specialist knowledge (VFX, Shaders, Post-processing, etc.)
Research and develop technical tools for a project
Researching the latest advances in graphics technology and implementation of rendering techniques
Assisting in asset performance and validation
Evaluating software and tools to facilitate game art production
Working within the limits of the game engine, curating file sizes, polygon counts and loading speeds
Implement optimizations and monitor the performance of the game
Improve and maintain graphics features and the graphics pipeline for all projects studio-wide
Create and maintain technical documentation
Qualifications
3 years professional experience as a technical artist or equivalent role
Solid understanding of art and animation pipelines
Strong understanding of game systems and the game development process
Strong knowledge of scripting languages (Python, MEL, VEX, Perl, etc)
Creative mindset and ability to overcome technical challenges
Excellent verbal and written communication skills
Self-motivated and proactive
Experience in the full pipeline of digital art content creation (high and low-poly modeling, unwrapping, baking, texturing, level art, etc.)
Proficient as a user and tools developer for art content creation tools (Autodesk Maya, 3DS Max, Houdini, etc.)
Experience developing custom tools for Digital Content Creation tools (Maya, Max, etc.)
Strong foundational artistic skills (proportion, color, composition)
Professional experience with game editors and engines (UE4, Unity, etc.) on shipped titles
Passion for videogames and extensive knowledge of different game genres across all platforms
Bonus Qualifications
Experience with Unreal Engine 5
Experience with shader development in 3D content creation packages and game engines.
Experience in physics simulations
Experience with rigging and animation
Rendering and post-effects experience
Full Time
$69k-88k (estimate)
05/03/2024
07/02/2024
The job skills required for Senior Technical Artist include Written Communication, Animation, Innovation, etc. Having related job skills and expertise will give you an advantage when applying to be a Senior Technical Artist. That makes you unique and can impact how much salary you can get paid. Below are job openings related to skills required by Senior Technical Artist. Select any job title you are interested in and start to search job requirements.
The following is the career advancement route for Senior Technical Artist positions, which can be used as a reference in future career path planning. As a Senior Technical Artist, it can be promoted into senior positions as an Art Director that are expected to handle more key tasks, people in this role will get a higher salary paid than an ordinary Senior Technical Artist. You can explore the career advancement for a Senior Technical Artist below and select your interested title to get hiring information.