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Apply only if you are US permanent resident/citizen and reside within Tri-state area (New York / New Jersey / Connecticut).
You will work as a consultant contractor (1099) for this role to work for a government agency, however your contract will be directly with errorHandle. We are in the process of submitting a proposal for a government contract and need to submit the selected candidate details as part of the requirements for different positions and this position is one of the fulfilments.
By submitting this form you are giving the consent to errorHandle to share your information with the government agency as part of proposal submission also we might ask you to provide more information or complete other forms as required by the government agency.
We will notify you once the contract is awarded then you should be available to start the job right away. Estimated starting the contract is May-June and we will notify the selected candidates once confirmed by the government agency.
Application requirement:
All candidates:
Selected candidates (estimated to be contacted in April-May):
Responsibilities:
Work with teams to conceptualize, define, design, build, and test new software
algorithms and hardware components.
Design and develop virtual and/or augmented environments using existing and
future generations of VR/AR hardware and software.
Work within rapid-prototyping, iterative design and development environment.
Prototype and build mobile apps that utilize AR/VR in Unity/C#.
Build with the latest mixed reality hardware (HoloLens, Leap Motion, Vive/Rift,
etc..).
Make 3D CAD models, search out materials, components, and systems of the
product.
Good understanding of usability and user-centric design. Expert level proficiency in
design tools (Adobe Photoshop, Illustrator, Sketch).
An understanding of best UX and research practices with a focus on cutting edge
platforms.
Conduct user testing and incorporate usability feedback into design decisions.
Creation of mock-ups, flows, wireframes, and prototypes.
Work with software engineers and designers to execute UX/UI specs.
Qualifications:
Good understanding of usability and user-centric design. Expert level proficiency in
design tools (Adobe Photoshop, Illustrator, Sketch).
Strong 3D & motion skills (After Effects, Grasshopper).
Understanding and fluent usage across a broad spectrum of technologies including
(but not limited to): JavaScript/NodeJS, HTML/CSS, XML/JSON, and
Responsive/Adaptive Design.
4 years of experience as a UX/UI designer.
The ability to create functional prototypes using Unity 3D.
Job Type: Contract
Pay: $36.00 - $95.00 per hour
Application Question(s):
Work Location: In person
Contractor
$75k-94k (estimate)
03/13/2024
07/08/2024
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