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T-Minus Zero is seeking a Lead Encounter Designer to join our team. Your initial impact on the project will be as a key contributor on the prototype for our brand-new AAA game & IP. As we move further into development, you will build our encounter design team and lead them. You will work closely with the Design Director, Gameplay team, Art, and Engineering teams to help define the pillars for our encounters and boss fights, along with the pipeline for how we create them. In the early stages of development you will author enemy abilities and behavior and collaborate with Level design to compose encounters in our world.
To be successful in this role, you will need to be both a guide as well as collaborator for fellow teammates across all disciplines. You will need to know what great looks like in terms of encounter feel and challenge, and be able to communicate that to your team. You should be comfortable communicating design goals, requirements, and feedback to other teammates to ensure success.
In addition, you will need to be able to assist in identifying top applicants, hire them, and get them onboarded to the team. This is a special opportunity with a very talented team. We look forward to seeing your application!
Key Responsibilities
Basic Qualifications
Preferred Qualifications
Comp Range: $130,000 - $180,000
Full Time
$99k-122k (estimate)
05/03/2024
07/11/2024