What are the responsibilities and job description for the Video Game Art Manager (Art Direction, Asset Production & Creative Leadership) - Volunteer Leadership Role position at The Donovan's Venom 501c3?
The Donovan's Venom, INC. Is a non-profit 501(c)(3) tax exempt organization dedicated to taking music, art, and entertainment to those who need it the most. The Donovan's Venom, INC. Caters to no particular individual(s) yet pledges relief to impaired or deprived individuals who are in need of musical,visual, comedic, and-or any alternative forms of liberation-through fine art & entertainment. The Donovan's Venom INC. Gives its resources to individuals who don't have the means or access.
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Video Game Art Manager (Art Direction, Asset Production & Creative Leadership)
The Donovan’s Venom (501c3 Nonprofit)
Department Interactive Media Studio (Game Development)
Location Remote
Position Type Volunteer Leadership Role
Reports To Director of Interactive Media Studio / Game Development
Position Overview
The Video Game Art Manager is responsible for leading the visual development of game projects, including art direction, asset production, and artist coordination.
This role ensures that all visual elements—characters, environments, UI, and assets—are aligned with the creative vision and produced at a high level of quality.
Operating at the intersection of creative direction, production, and team leadership, this role is critical to delivering cohesive, engaging, and visually compelling game experiences.
Key Responsibilities
Art Direction & Creative Vision
This is a volunteer position and does not constitute employment.
We are onboarding individuals who are ready to contribute immediately.
Please only apply if you are prepared to begin within the next 14 days.
,
Video Game Art Manager (Art Direction, Asset Production & Creative Leadership)
The Donovan’s Venom (501c3 Nonprofit)
Department Interactive Media Studio (Game Development)
Location Remote
Position Type Volunteer Leadership Role
Reports To Director of Interactive Media Studio / Game Development
Position Overview
The Video Game Art Manager is responsible for leading the visual development of game projects, including art direction, asset production, and artist coordination.
This role ensures that all visual elements—characters, environments, UI, and assets—are aligned with the creative vision and produced at a high level of quality.
Operating at the intersection of creative direction, production, and team leadership, this role is critical to delivering cohesive, engaging, and visually compelling game experiences.
Key Responsibilities
- Art Direction & Visual Vision
- Define and maintain the visual style of game projects
- Ensure consistency across
- Characters
- Environments
- UI/UX elements
- Align art direction with overall game design
- Asset Production Oversight
- Oversee creation of game art assets, including
- 2D/3D assets
- Character designs
- Environment art
- UI elements
- Ensure assets meet quality and technical standards
- Team Leadership & Coordination
- Lead and support a team of artists
- Assign tasks based on
- Skill sets
- Project needs
- Provide feedback and direction
- Workflow & Pipeline Management
- Establish and maintain art production workflows
- Ensure efficient asset creation and delivery
- Coordinate with development timelines
- Quality Control & Review
- Review assets for quality, consistency, and usability
- Provide constructive feedback
- Ensure final deliverables meet project standards
- Cross-Functional Collaboration
- Work with
- Game designers
- Developers
- UX/UI teams
- Ensure art integrates seamlessly into gameplay
- Tool & Asset Management
- Support use of
- Art tools (e.g., Blender, Unity, Adobe Suite)
- Maintain organized asset libraries
- Ensure proper version control
- Timeline & Deliverable Management
- Track progress of art deliverables
- Ensure deadlines are met
- Identify and address delays
- Creative Problem-Solving
- Resolve visual and production challenges
- Adapt designs based on technical constraints
- Balance creativity with feasibility
- Documentation & Standards
- Create and maintain
- Style guides
- Art guidelines
- Ensure consistency across teams
- Continuous Improvement
- Improve art workflows and processes
- Support skill development within the team
- Enhance overall visual quality
- Estimated Commitment 10–15 hours per week
- Flexible schedule
- Participation in game development and creative meetings required
- Fully remote
- 3–5 years of experience in
- Game art
- Digital art
- Art production or creative roles
- Experience leading or mentoring creative teams
- Strong portfolio demonstrating relevant work
- Experience with
- Game engines (e.g., Unity, Unreal Engine)
- 2D/3D modeling tools
- Experience in collaborative or remote creative teams
- Experience in indie or nonprofit game development
Art Direction & Creative Vision
- Defines and maintains visual identity
- Ensures artistic consistency
- Guides and supports artists
- Provides clear feedback and direction
- Manages asset pipelines
- Ensures efficient delivery
- Maintains high standards for visual assets
- Reviews and improves outputs
- Works effectively across teams
- Aligns art with design and development
- Resolves creative and technical challenges
- Balances quality with constraints
- Fully remote
- Creative, collaborative development environment
- Fast-moving, production-focused team
This is a volunteer position and does not constitute employment.
We are onboarding individuals who are ready to contribute immediately.
Please only apply if you are prepared to begin within the next 14 days.