Demo

3D Animator

Hidonix Industries
Santa Monica, CA Full Time
POSTED ON 1/6/2026
AVAILABLE BEFORE 7/4/2026

3D Technical Animator at Hidonix Inc.


Location: Los Angeles, CA (On-site)

Employment Type: Full Time

Start Date: ASAP

Salary: 75-80K Annually

Benefits: Full comprehensive health package


Technical Animator Job Description (Unity Focused)


The Technical Animator serves as a vital link between art and engineering, responsible for developing and maintaining the technical animation infrastructure that supports scalable, high-performance content creation.

This role focuses on real-time performance and high-quality rigging and animation systems for optimized mixed reality experiences using Apple Vision Pro (visionOS).


Required:

  • High-quality rigging and animation workflows for optimized mixed reality experiences (motion-capture animation with some minor keyframe editing or hand-keyframing)
  • Cleaning foot sliding, jitter, clipping, or loop animations cleanly; re-targeting animations as needed
  • Unity 5 or 6 knowledge, including proficiency in integrating character rigs and animations into engine
  • Proven ability to build and maintain custom rigs for realistic characters and props in Autodesk Maya (joints, bones, controls, deformers, and skinning), with strong knowledge of IK/FK systems, weight painting, and blend shapes


Preferred:

  • Knowledge of motion capture workflows
  • Familiarity with URP pipelines and version control systems such as Perforce
  • Additional Unreal Engine 5 experience
  • An understanding of clean character topology workflows for proper animation deformation (experience collaborating with 3D artists)


Nice to Have

  • Additional Unreal Engine 5 experience, including knowledge of Metahuman and Advanced Skeleton workflows
  • Knowledge of creating rigs utilizing photogrammetry scan pipelines (collaborating with 3D artists on the team who handle workflows using tools such as Wrap3D, Reality Scan, Maya, ZBrush, and Substance Painter / Designer)
  • Cloth simulation experience
  • Physics-based animations (ragdoll, soft-body, or physics blend systems)
  • Experience with VFX animation systems (Particle System, VFX Graph, Niagra)
  • Basic knowledge of lighting systems and light baking (URP, Lumen, Megalights)
  • Familiarity with procedural generation tools (PCG)
  • URP shaders; Substrate materials
  • Experience with AI tools that improve efficiency


Why Join Hidonix

  • Collaborative environment
  • Health, dental, and vision insurance.
  • Paid time off and company holidays.
  • Opportunities for growth as the company expands.
  • Supportive, positive work environment


Other requirements

  • Must be a US Citizen or valid green card holder
  • Must be commuting distance of Los Angeles, CA

Salary : $75,000 - $80,000

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