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Bungie
Bellevue, WA | Full Time
$76k-95k (estimate)
5 Months Ago
Graphics Engineer - Central Tech (Senior to Architect)
Bungie Bellevue, WA
$76k-95k (estimate)
Full Time | Consumer Goods 5 Months Ago
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Bungie is Hiring a Remote Graphics Engineer - Central Tech (Senior to Architect)

Do you enjoy empowering creative talent with graphics features, workflows, and tools? Would you like to help design and implement real-time rendering algorithms that further enhance the breathtaking visuals of Destiny, Marathon, and other IPs yet to be announced? Are you willing and able to collaborate directly with artists to gather requirements, obtain feedback, and iterate new systems to a polished sheen?

As a Senior Graphics Engineer at Bungie, you will learn our engine’s capabilities, then help us expand them by building features and pipelines that empower our game teams to craft incredible visual experiences. As part of a diverse company that prizes creativity, technical excellence, and work-life balance, you will work with a fun and inspirational cross-discipline team motivated to create world-class games.

RESPONSIBILITIES

  • Build and maintain production-quality C and HLSL code
  • Design, build, extend, document, and maintain graphics systems and associated tools and workflows, with minimal oversight
  • Collaborate daily with a cross-disciplinary team to build amazing new graphics features and workflows

Additional for Architect:

  • Translate requirements from multiple customers into solutions that align with technical fundamentals and product goals
  • Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams

REQUIRED SKILLS

  • Strong knowledge of C and HLSL
  • Proficiency in 3D math, data structures and algorithms
  • Ability to implement modern rendering algorithms, and familiarity with rendering techniques used in real-time graphics
  • Comfortable with debugging, profiling, and optimizing C and shader code for production and release
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals, including technical documentation

Additional for Architect:

  • Experience leading teams developing complex products with significant cross-team dependencies
  • Experience training and mentoring peer and junior engineers

NICE-TO-HAVE SKILLS

  • Experience with proprietary/custom rendering engines
  • Experience developing on current generation consoles

Job Summary

JOB TYPE

Full Time

INDUSTRY

Consumer Goods

SALARY

$76k-95k (estimate)

POST DATE

12/07/2023

EXPIRATION DATE

07/09/2024

WEBSITE

bungie.net

HEADQUARTERS

BELLEVUE, WA

SIZE

500 - 1,000

FOUNDED

1991

TYPE

Private

CEO

HAROLD RYAN

REVENUE

$50M - $200M

INDUSTRY

Consumer Goods

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About Bungie

Bungie is a developer and provider of web-based video games such as Destiny, Halo, Myth, Oni and Marathon.

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