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Compiler Engineer (GPU Backend)

Oxmiq Labs
Campbell, CA Full Time
POSTED ON 3/28/2026
AVAILABLE BEFORE 4/26/2026

Compiler Engineer (GPU Backend)

Experience - 5 Years


Key Responsibilities

  • Design and implement compiler infrastructure for GPU-accelerated workloads, including lowering pipelines and code generation backends.
  • Develop and optimize MLIR-based compilation passes targeting Oxmiq hardware IP and GPU architectures.
  • Build and maintain LLVM backend components, including instruction selection, register allocation, and target-specific optimizations.
  • Work with architecture and hardware teams to translate performance requirements into efficient code generation strategies.
  • Optimize compiler output for throughput, latency, and memory efficiency across GPU workloads.
  • Collaborate with kernel engineers to support Triton-based programming models and custom op lowering.
  • Participate in design reviews, code reviews, and architecture discussions.
  • Support performance profiling, benchmarking, and root cause analysis for compiler-generated code.


Required Qualifications

  • 5 years of compiler engineering experience with a focus on GPU or hardware accelerator backends.
  • Strong expertise in C and LLVM, including familiarity with the LLVM IR and pass infrastructure.
  • Hands-on experience with MLIR, including dialect design, conversion passes, and progressive lowering.
  • Proven experience with GPU programming models, including CUDA.
  • Solid understanding of code generation concepts including instruction scheduling, vectorization, and memory hierarchy optimization.
  • Familiarity with GPU architecture fundamentals including thread execution models, memory systems, and occupancy constraints.
  • Experience working with Triton or similar high-level GPU kernel frameworks.
  • Strong debugging and performance analysis skills.
  • Hands-on experience with Claude Code or equivalent AI-assisted development workflows.


Preferred Qualifications

  • Experience developing compiler backends for custom AI accelerators, NPUs, or GPU IP.
  • Familiarity with kernel fusion, operator tiling, and auto-tuning frameworks.
  • Exposure to quantization, mixed-precision, or sparsity-aware compilation techniques.
  • Experience with performance modeling and roofline analysis for GPU workloads.
  • Contributions to open-source compiler projects such as LLVM, MLIR, or Triton.
  • Scripting experience in Python for build automation, testing, or performance benchmarking.


Education

  • BS/MS/PhD in Computer Science, Computer Engineering, Electrical Engineering, or a related field.

Salary.com Estimation for Compiler Engineer (GPU Backend) in Campbell, CA
$132,703 to $159,127
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