Demo

Software Engineer III

Jobs via Dice
Redmond, WA Full Time
POSTED ON 6/9/2026
AVAILABLE BEFORE 7/9/2026
Aptask Global Workforce (AGW) is seeking a Software Engineer III for an Onsite position with a Leading Technology Firm located in Redmond, WA. This is a 12 month contract opportunity.

We are looking for a developer to help build and maintain OpenXR-based XR applications. You will work closely with engineers and cross-functional partners to prototype, implement, and iterate on immersive experiences that run across OpenXR-capable runtimes and devices.

Responsibilities:

  • Develop XR applications using OpenXR (end-to-end: architecture, implementation, testing, and iteration)
  • Build interactive features such as: Input handling (controllers, hands, action sets, haptics), Scene/interaction systems (grabbing, ray interactions, UI in 3D), and Rendering and performance optimizations (frame pacing, latency-sensitive updates)
  • Integrate platform/runtime features where applicable (tracking spaces, anchor-like constructs, passthrough/scene understanding if available via extensions)
  • Create clean, testable code and contribute to basic CI/build scripts as needed
  • Debug runtime/device issues (graphics, tracking, input) and provide clear repro steps and fixes
  • Collaborate with product/UX and engineering stakeholders; document designs and tradeoffs

Requirements:

  • 3 years of professional software development experience (or equivalent)
  • Hands-on experience shipping 3D real-time applications (XR, games, simulation, or visualization)
  • Practical experience with OpenXR (core concepts: instance/session, swapchains, spaces, actions)
  • Strong C/C and/or C# skills (depending on stack), plus solid debugging skills
  • Experience with a real-time engine or framework such as: Unity (C#) and OpenXR plugin ecosystem, or Unreal (C ) XR pipeline, or Custom/native OpenXR rendering with Vulkan/OpenGL/DirectX
  • Understanding of rendering/perf constraints for XR (72/90/120 FPS targets, GPU/CPU bottlenecks, latency)

Desired skills:

  • Shipped at least one OpenXR-based app or feature to production
  • Experience with OpenXR extensions (e.g., hand tracking, eye gaze, foveated rendering, scene/space-related extensions)
  • Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers)
  • Android XR experience (Gradle, NDK, JNI) or low-level platform integration
  • Experience building reusable components/frameworks for XR interaction or app scaffolding

Pay range up to: $97.94 per hour

Only candidates available and ready to work directly as Aptask Global Workforce (AGW) employees will be considered for this position.

If you have the described qualifications and are interested in this exciting opportunity, apply today!

Aptask Global Workforce (AGW)

ApTask Global Workforce (AGW) is a certified Minority and Veteran workforce solutions company. AGW delivers operational, clinical, lab and professional talent with a strong focus on healthcare and life sciences. The company supports clients with reliable staffing, program expertise and a commitment to quality, speed and consistent delivery.

Benefits of working with ApTask Global Workforce include:

  • Medical
  • Dental
  • Vision
  • Sick Pay (for applicable states/municipalities)

Our team stays close to the process and is here to guide you every step of the way. To learn more, please visit our website ;br>

ApTask Global Workforce is an Equal Opportunity Employer. Candidates will receive consideration without regard to their race, color, religion, sex, sexual orientation, gender identity, national origin, disability or status as a protected veteran.

Salary : $98

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