What are the responsibilities and job description for the Senior UI/UX Designer position at Hatch Pros?
Need to be local
3 days onsite
Need to have Figma experience
Need to have portfolio- see below for instructions
6 months
Waltham, Ma - Hyrbrid when asked to come it colbrate.
Responsibilities
Execute high-quality UI design across multiple active web and mobile projects, working within and contributing incremental enhancements to an established design system
Partner with design leads to translate strategic direction into polished, production-ready components, screens, and prototypes.
Build on existing component libraries contributing new patterns that align with established conventions
Create wireframes and prototypes at appropriate fidelity levels to communicate design intent to developers and stakeholders
Apply UX fundamentals (user flows, IA, usability) to inform UI decisions
Manage concurrent workstreams, surface blockers early and maintain steady output
Participate in design reviews, incorporate feedback and iterate efficiently
Support handoff and design QA, ensure developer alignment with final specs
Skills & Experience
Demonstrated senior-level execution in production environments. Portfolio should show visual craft, as well as fluency with systems and component-level thinking.
Expert-level Figma skills: components, variants, auto layout, prototyping, and working within a mature design system
Experience designing for both adaptive web and native mobile
Familiarity with accessibility standards (WCAG 2.x)
Self-directed and organized, able to maintain momentum across multiple workstreams
Communicates clearly and proactively; responsive to feedback and shifting priorities
Portfolio Requirements
Portfolio work should demonstrate senior-level UI execution within a structured design environment. Specifically, we want to see:
Design system contribution
Examples of extending or building upon an existing component library: new variants, pattern additions, or documentation.
High-fidelity UI screens
Polished, production work across web and/or mobile. We're evaluating visual craft, typographic and spacing decisions, and consistency across screens, not just wireframes or flows.
Prototypes
At least one interactive prototype demonstrating transitions, states, or interaction logic relevant to the project context.
Iteration examples
Work showing how you responded to feedback or constraints from a lead or stakeholder. We want evidence of collaborative execution, not just independent
3 days onsite
Need to have Figma experience
Need to have portfolio- see below for instructions
6 months
Waltham, Ma - Hyrbrid when asked to come it colbrate.
Responsibilities
Execute high-quality UI design across multiple active web and mobile projects, working within and contributing incremental enhancements to an established design system
Partner with design leads to translate strategic direction into polished, production-ready components, screens, and prototypes.
Build on existing component libraries contributing new patterns that align with established conventions
Create wireframes and prototypes at appropriate fidelity levels to communicate design intent to developers and stakeholders
Apply UX fundamentals (user flows, IA, usability) to inform UI decisions
Manage concurrent workstreams, surface blockers early and maintain steady output
Participate in design reviews, incorporate feedback and iterate efficiently
Support handoff and design QA, ensure developer alignment with final specs
Skills & Experience
Demonstrated senior-level execution in production environments. Portfolio should show visual craft, as well as fluency with systems and component-level thinking.
Expert-level Figma skills: components, variants, auto layout, prototyping, and working within a mature design system
Experience designing for both adaptive web and native mobile
Familiarity with accessibility standards (WCAG 2.x)
Self-directed and organized, able to maintain momentum across multiple workstreams
Communicates clearly and proactively; responsive to feedback and shifting priorities
Portfolio Requirements
Portfolio work should demonstrate senior-level UI execution within a structured design environment. Specifically, we want to see:
Design system contribution
Examples of extending or building upon an existing component library: new variants, pattern additions, or documentation.
High-fidelity UI screens
Polished, production work across web and/or mobile. We're evaluating visual craft, typographic and spacing decisions, and consistency across screens, not just wireframes or flows.
Prototypes
At least one interactive prototype demonstrating transitions, states, or interaction logic relevant to the project context.
Iteration examples
Work showing how you responded to feedback or constraints from a lead or stakeholder. We want evidence of collaborative execution, not just independent