Overview. The Lead Character Artist will be at the heart of character development at Ghostpunch Games, bringing to life a diverse range of characters that are pivotal to our games' narratives and worlds. With a minimum of 7 years of experience in character art, the ideal candidate will possess a deep understanding of various art styles and the ability to adapt to and innovate within them. This role requires a combination of artistic excellence, l...
Location: Remote or onsite at our studio in Sunrise Florida. Position Overview. As the Lead Environment Artist at Ghostpunch Games, you will play a pivotal role in defining the visual direction and environmental narrative of our games. Your expertise in environment art, combined with your ability to conceptualize and visualize unique game worlds, will be crucial in creating immersive experiences for our players. This is a remote position that off...
The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer. In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team. As the assigned Lead ...
The Generalist Software Engineer is responsible for working in writing and debugging code in multiple systems, including gameplay, physics, graphics, AI, Input, UI, networking, tools, and more. . ESSENTIAL DUTIES AND RESPONSIBILITIES. Participate in the game programming design process. Maintain regular communication with other game development disciplines (i.e. Art, Design, Audio, and Production) in order to determine how their efforts will affec...
The Senior Software Engineer is responsible for the conception and implementation of core engine game code as well as debugging game code as needed. The Senior Software Engineer is also responsible for providing programming support for less experienced programmers. . ESSENTIAL DUTIES AND RESPONSIBILITIES. Work with the Lead Programmer and Producer to determine game tasks and requirements. Participate in the game programming design process. Mainta...
The Unreal Engine Developer is responsible for developing, debugging, and optimizing engine-level systems in the Unreal Engine for AAA quality PC/Console/VR video games. ESSENTIAL DUTIES AND RESPONSIBILITIES. Architect, implement and maintain game engine pipelines and features in UE4/UE5. Work with other other engineers and teams to gather project requirements and verify product satisfaction. Additional duties of a similar nature or level of resp...
The Rendering Engineer is responsible for developing the “look” of the games. They’ll do this by creating integrated graphics and visual effects systems that are used in AAA quality PC/Console/VR video games. ESSENTIAL DUTIES AND RESPONSIBILITIES. Architect, implement and maintain rendering pipelines and features. Design, write, debug and refine all graphics code and related features, tools and infrastructure in accordance with overall game desig...
Overview. The IT Help Desk Project Coordinator will be responsible for providing technical support and project management to employees within Ghostpunch Games. The role will encompass project management, troubleshooting, maintaining, and implementing a variety of IT systems and services. Collaborative work with other departments and keen attention to current industry technologies, specifically in gaming, will be crucial. Software Knowledge. Opera...