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1 Destiny Gameplay Engineer - Commercialization (Senior to Architect) Job in Bellevue, WA

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Bungie
Bellevue, WA | Full Time
$116k-140k (estimate)
1 Month Ago
Destiny Gameplay Engineer - Commercialization (Senior to Architect)
Bungie Bellevue, WA
$116k-140k (estimate)
Full Time | Consumer Goods 1 Month Ago
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Bungie is Hiring a Remote Destiny Gameplay Engineer - Commercialization (Senior to Architect)

Do you take pride in your ability to build things that customers will want to purchase and present them reliably and understandably? Are you excited to take on new and diverse challenges as needed to serve customer experience, from backend services to action gameplay upgrades? Are you able to engage directly with a cross-disciplinary team to gather requirements and map them to new and existing technologies? Would you like to work on worlds that bring people together at a company that values work-life balance and is invested in creating an inclusive workplace for every employee?

As a Gameplay Systems Engineer on the Commercialization team, you will be responsible for designing, developing, maintaining, and evolving Destiny’s showcase of products and offerings. You’ll learn to work within our engine, expanding its capabilities and crafting incredible player experiences. Most importantly, you’ll work with a fun and energetic team dedicated to improving our craft.

RESPONSIBILITIES

  • Collaborate with business, UI, design, and other teams to identify technical solutions
  • Build, extend, and maintain commercialization features, workflows and tools
  • Build and maintain production-quality C code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C engine (e.g., C /C# scalable online services)

Additional for Architect:

  • Work with Engineers on other teams to build technical plans and coordinate deliveries

REQUIRED SKILLS

  • Professional experience developing in C
  • Experience working on large-scale client-server architectures
  • Experience building and supporting systemic gameplay features such as itemization, economy, progression, in-game storefronts, purchasing/MTX, or similar
  • Ability to communicate effectively with customers of different technical and non-technical backgrounds to build features and achieve goals

Additional for Architect:

  • Experience leading technical projects or managing other Engineers

NICE-TO-HAVE SKILLS

  • Experience working with modern console architectures and multi-platform systems
  • Willingness to manage or mentor other engineers

Job Summary

JOB TYPE

Full Time

INDUSTRY

Consumer Goods

SALARY

$116k-140k (estimate)

POST DATE

04/04/2024

EXPIRATION DATE

06/30/2024

WEBSITE

bungie.net

HEADQUARTERS

BELLEVUE, WA

SIZE

500 - 1,000

FOUNDED

1991

TYPE

Private

CEO

HAROLD RYAN

REVENUE

$50M - $200M

INDUSTRY

Consumer Goods

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About Bungie

Bungie is a developer and provider of web-based video games such as Destiny, Halo, Myth, Oni and Marathon.

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