The Tools Engineer creates tools and applications to facilitate the work of artists, producers, and game designers on Stardock projects. Tool work covers the entire gamut of improving the game development process from pipeline development, data editors, and debugging information. The ideal candidate isn't just satisfied that tools merely "work", but that the tool creates an ideal experience for its user. This is a full-time, salaried position tha...
The Tools Engineer (TE) will focus on working with the Migration Architect (MA) to run Automated Discovery in client environments. The TE will utilize proven skills to deliver engineering services with a specific focus on the migration and application discovery, ensure the quality of data collected and monitor the health of required tools. The TE will utilize modern technologies and industry standards to promote confidentiality, integrity and ava...