What are the responsibilities and job description for the Lecturer - Interactive Media position at The University of Texas at Arlington?
Job Summary
The Department of Art and Art History in the College of Liberal Arts, at the University of Texas at Arlington, invites applications for a Lecturer, Tenure Status: Non-Tenured Academic Professional Track, in the area of study of Interactive Media.
This is an exciting opportunity to join the newest area of study within the Art and Art History Department. The Interactive Media (IM) area of study is the newest area of study with more than 100 undergraduate students. This area plays a vital role in shaping the next generation of digital artists by fostering creativity, innovation, and the development of new approaches to art and technology. It prepares students to explore emerging forms of digital expression and contribute to the evolving field of contemporary art. This lecturer position offers the chance to make a meaningful contribution in the classroom as students prepare to enter rapidly evolving digital art and video game design industries.
Supporting courses in our BFA Art and BA Art degree programs, this position serves a wide range of students’ needs in IM curriculum. Applicants must be qualified to teach within a variety of aspects of IM skills and should be especially comfortable instructing within the applications of 2D and 3D animation, 3D modeling, digital art, concept art, as well as 2D and 3D game design.
We seek dynamic candidates with outstanding qualifications and relevant professional experience in Interactive Media or a related field, along with demonstrated effectiveness in teaching digital art, emerging technology, or broader areas within IM.
In addition to teaching responsibilities, all Academic Professional Track faculty are expected to serve on departmental committees, and as undergraduate faculty advisors, to conduct portfolio reviews, and mentor undergraduate students in IM. Details regarding duties, responsibilities, and qualification criteria are described below in labeled sections.
Required Qualifications
The Department of Art and Art History in the College of Liberal Arts, at the University of Texas at Arlington, invites applications for a Lecturer, Tenure Status: Non-Tenured Academic Professional Track, in the area of study of Interactive Media.
This is an exciting opportunity to join the newest area of study within the Art and Art History Department. The Interactive Media (IM) area of study is the newest area of study with more than 100 undergraduate students. This area plays a vital role in shaping the next generation of digital artists by fostering creativity, innovation, and the development of new approaches to art and technology. It prepares students to explore emerging forms of digital expression and contribute to the evolving field of contemporary art. This lecturer position offers the chance to make a meaningful contribution in the classroom as students prepare to enter rapidly evolving digital art and video game design industries.
Supporting courses in our BFA Art and BA Art degree programs, this position serves a wide range of students’ needs in IM curriculum. Applicants must be qualified to teach within a variety of aspects of IM skills and should be especially comfortable instructing within the applications of 2D and 3D animation, 3D modeling, digital art, concept art, as well as 2D and 3D game design.
We seek dynamic candidates with outstanding qualifications and relevant professional experience in Interactive Media or a related field, along with demonstrated effectiveness in teaching digital art, emerging technology, or broader areas within IM.
In addition to teaching responsibilities, all Academic Professional Track faculty are expected to serve on departmental committees, and as undergraduate faculty advisors, to conduct portfolio reviews, and mentor undergraduate students in IM. Details regarding duties, responsibilities, and qualification criteria are described below in labeled sections.
Required Qualifications
- Exceptional knowledge in one or more areas of interactive digital art (such as 2d and 3d animation, video game design, digital art creation, etc.)
- Demonstrated knowledge of digital art principles, standards, and concepts as shown in a professional portfolio of communication design work
- Expertise in Windows, 3DS Max (or similar 3D animation and modeling software), Moho Animation Software (or similar 2D animation software), and the Adobe Suite
- Ability to contribute to the excellence of the academic community through teaching, advising, and service
- Strong oral and written communication skills
- Working knowledge of the ideation and creation of digital art deliverables in both tangible and interactive spaces. This includes research, concept sketching, product workflows, low- and high-fidelity art assets, prototype development including:
- Product testing, Product finalization, and Product presentation
- A terminal degree ( MFA , PhD) in Interactive Media, Intermedia, Digital 2D and 3D Art, Animation, Video Game Design, or a related field from an accredited or recognized equivalent university, or relevant professional work experience
- Minimum of two (2) years of teaching experience in interactive courses at the university level
- Minimum of two (2) years of professional digital art creation experience
- A background in personal creative practices and industry experience is strongly preferred
- Ability to develop and support a competitive curriculum, including proposals for special topic courses that enhance the academic goals of the IM area of study
- Expertise in applicable software and digital technologies aligned with current trends and grounded in the concepts, principles, and practices of interactive design
- Record of active participation in professional organizations
- Additional exceptional knowledge in specialized areas such as 2D and 3D animation, video game design, digital art, concept art, emerging technology, interactive storytelling, or UI/UX design
- Working knowledge of industry-standard tools such as 3DS Max, Motion Builder, Moho Animation Software, Substance Painter, Motion Capture, and Photoshop
- Experience reviewing and critiquing student portfolios
- Candidate must be well trained within the field of Interactive Media, with a strong understanding of 2D and 3D animation principles, concept art, 2D and 3D game design, interactive design, and broader areas of Interactive Media
- The candidate must be a versatile designer and instructor, with an emphasis on emerging technological skills within the field
- Available to teach at all levels of the undergraduate curriculum
- Available to serve as an effective mentor and advisor to undergraduate students