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Technical Artist - Intern/Co-op - Albany, NY

Rocket Science Group
Albany, NY Intern
POSTED ON 1/13/2026
AVAILABLE BEFORE 2/11/2026
Technical - Intern / Co-op Placement

Please note that this is a hybrid position with a mixture of in-office and home-based working. Our Co-op will run from May - December 2026.

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.

But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale.

About The Role

We’re looking for a Technical Artist Intern or Co-op who is eager to continue developing their skills in a professional environment to join our team in Summer 2026!

In this role, you’ll build upon your digital art skills and will get the chance to implement technical solutions that help our partners’ games delight players around the world. You’ll have the opportunity to work with and learn from industry veterans across projects and gain exposure to both proprietary and commercially available game engines and various industry standard workflows.

Our ideal candidate is someone who is currently enrolled in College/University and has a passion for digital art and for video games themselves. We’re looking for someone who has a solid initial base in materials and tooling, has solid communication skills, works well in a team environment, and is open to learning new workflows and techniques.

What You’ll Do:

  • Art Implementation: Create and modify assets and materials to support artistic vision.
  • Team Support: Learn to resolve bugs and workflow issues for artists, designers, and engineers.
  • Iteration & Feedback: Participate in reviews, incorporate feedback, and proactively identify opportunities for improvement.

What we Value:

  • 2-3 years of College/University digital art education.
  • Solid foundation with shaders (HLSL, Material Blueprints, etc.)
  • Working knowledge of scripting (Python, Blueprints, etc.)
  • Ability to communicate effectively with internal and external teams.
  • Strong critical thinking skills and the drive to solve problems and debug issues.
  • Strong collaborative skills with a willingness to accept and respond to critical and creative feedback.
  • Capacity for self-motivation, the ability to work independently, a willingness to ask questions, and a strong work ethic.
  • Passion for video games and knowledge of current industry trends.

What You May Also Have:

  • Experience with 3D asset creation; modeling, texturing, rigging, animation.
  • Experience with personal or school projects in Unreal, Unity, or Godot.
  • Experience with a version control solution, like Git or Perforce.

Experience with fine arts fundamentals.

What We Can Offer:

  • Paid Federal Holidays
  • Professional Development: We offer opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries.
  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch!
  • Office Perks: In addition to everything above, we also provide:
    • Weekly Team Lunches and snacks
    • Fully Equipped Team Lounge, Including our Favourite Consoles and Games
    • And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!
A Friendly Note from the Recruitment Team:

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.

Closing date for this role is Friday 23rd January.

Hourly Wage Estimation for Technical Artist - Intern/Co-op - Albany, NY in Albany, NY
$30.00 to $39.00
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