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Technical Artist (Animation Systems)

Lensa
Los Angeles, CA Full Time
POSTED ON 11/19/2025 CLOSED ON 12/18/2025

What are the responsibilities and job description for the Technical Artist (Animation Systems) position at Lensa?

Lensa is a career site that helps job seekers find great jobs in the US. We are not a staffing firm or agency. Lensa does not hire directly for these jobs, but promotes jobs on LinkedIn on behalf of its direct clients, recruitment ad agencies, and marketing partners. Lensa partners with DirectEmployers to promote this job for Insight Global. Clicking "Apply Now" or "Read more" on Lensa redirects you to the job board/employer site. Any information collected there is subject to their terms and privacy notice.

Job Description

A Technical Artist is the key bridge between artists and engineers, and we're seeking a passionate team member to closely work with a multidisciplinary team to develop cutting-edge technology that shapes the future of Avatars in social platforms such as Meta Horizon Worlds.

You'll have the opportunity to push the boundaries of what's possible in the world of the Avatars platform across VR and Mobile, with a focus on revolutionizing the avatar animation systems.

This journey promises innovation, creativity, and the opportunity to impact billions of users, shaping the future of Avatars in social platforms.

Technical Artist (Animation Systems) Responsibilities



  • Partner closely with Art, Design, and Engineering teams to define, develop and maintain avatars animation systems and pipeline technologies (e.g. Avatar data creation/retargeting for face and body, state machines, behavior trees, physics-based animations)



  • Implement runtime logic within complex real-time environments, balancing performance limitations with creative vision



  • Optimize systems for performance, sharing best practices with cross-functional partners



  • Diagnose and fix bugs, and quickly resolve issues with cross-functional leads

We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to HR@insightglobal.com.To learn more about how we collect, keep, and process your private information, please review Insight Global's Workforce Privacy Policy: https://insightglobal.com/workforce-privacy-policy/.

Skills And Requirements

Demonstrated expertise at understanding inner workings of a real-time game engine (Unity, Unreal, etc)

4 years of experience with Python and C in complex real-time 3D applications and game engines

Experience with game/real-time profiling and optimization techniques

Portfolio showcasing character rigging experience in a DCC (e.g. Maya)

Experience working with version control systems (Git, Perforce, etc.)

Problem-solving skills – understanding the underlying technology and tools necessary to power an advanced avatar system

Experience shipping products with stringent runtime performance constraints, such as complex mobile or 3D applications or games

Experience working in a multidisciplinary environment solving complex problems

Experience communicating across team members including engineers and artists Proven track record for developing animation systems and pipelines

Knowledge of emerging technologies, including VR/MR, Face and Body Tracking, USD, AI

Experience optimizing for large scale games

Experience with JS, React

If you have questions about this posting, please contact support@lensa.com
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Salary.com Estimation for Technical Artist (Animation Systems) in Los Angeles, CA
$71,739 to $93,361
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