What are the responsibilities and job description for the Adjunct Faculty, Animation and Game Development position at Inside Higher Ed?
Job Title: Adjunct Faculty, Animation and Game Development
Location: Wolfson Campus
Regular/Temporary: Temporary
Full/Part Time: Part-Time
Job ID: 1009091
Job Details Job FamilyFAC- Part -Time Faculty, Credit ClassesGradeP1Salary$54.37 - Base RateDepartmentSchool of Engineering and TechnologyReports ToDepartment ChairpersonClosing DatePosted on an Ongoing BasisFLSA StatusExempt- Not Eligible for Overtime CompensationFirst Review DateFebruary 05, 2026Position Overview
This Adjunct Faculty member will teach courses in Animation and Game Development.
Courses may be taught in an array of teaching modalities: MDC In-Person, MDC Live (Learning Interactively in a Virtual Environment), MDC Online (online delivery) and Blended Classes.
What you will be doing
The final candidate is to successfully complete a background screening and reference check process.
Location: Wolfson Campus
Regular/Temporary: Temporary
Full/Part Time: Part-Time
Job ID: 1009091
Job Details Job FamilyFAC- Part -Time Faculty, Credit ClassesGradeP1Salary$54.37 - Base RateDepartmentSchool of Engineering and TechnologyReports ToDepartment ChairpersonClosing DatePosted on an Ongoing BasisFLSA StatusExempt- Not Eligible for Overtime CompensationFirst Review DateFebruary 05, 2026Position Overview
This Adjunct Faculty member will teach courses in Animation and Game Development.
Courses may be taught in an array of teaching modalities: MDC In-Person, MDC Live (Learning Interactively in a Virtual Environment), MDC Online (online delivery) and Blended Classes.
What you will be doing
- Teaches lecture and laboratory sections
- Evaluates and advises students
- Participates in departmental and College affairs
- Develops curricula
- Recruits students
- Serves on committees
- Performs other duties as assigned
- Master’s degree in Game Development and Design; Interactive Media; Information Technology; Video Game Programming, or related field (e.g., Interactive Design and Game Development; Game Science and Design; Visual Design for Games; Interactive Design and Game Development; and Computer Animation; and one (1) year of full-time industry work experience or a portfolio with evidence of industry work experience and applied learning; or Master's degree and 18 graduate semester hours in Game Development and Design or any of the above-referenced fields; and one (1) year of full-time industry work experience or a portfolio with evidence of industry work experience and applied learning;
- or Bachelor's degree in Game Development and Design or any of the above-referenced fields; and four (4) years of full-time industry work experience, including student portfolio development, in a production and/or studio environment
- All educational degrees must be from a regionally accredited institution
- Possess excellent communication skills and ability to communicate effectively with students with a wide range of skills
- Possess excellent interpersonal skills
- Ability to work well with students, faculty, staff and the community
- Demonstrated effective use of active learning techniques
- Ability to work well with students, faculty and staff
- Ability to work a flexible schedule that may include evening and weekend assignments
- For best consideration upload your unofficial transcripts along with cover letter and resume. Please redact any personal information; (i.e. date of birth and social security number)
- If submitted application is over 6 months old, you will need to reapply
The final candidate is to successfully complete a background screening and reference check process.
Salary : $54