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Graphics Developer

WorkGenius Group
Culver, CA Contractor
POSTED ON 12/2/2025 CLOSED ON 1/1/2026

What are the responsibilities and job description for the Graphics Developer position at WorkGenius Group?

Title: Graphics Developer

Industry: Tech

Location: Culver City, CA

Duration: 12 months

Responsibilities

  • Design and implement real-time visual effects using modern rendering pipelines
  • Translate creative direction and look-dev references into polished, optimized results
  • Build shaders, tools, and pipelines for both engineering and creative teams
  • Debug, optimize, and refine performance across apps and frameworks

Requirements

  • 7–10 years of real-time graphics experience
  • Expertise in Metal or similar shader languages (GLSL/HLSL/Vulkan/OpenGL)
  • Strong understanding of ray tracing, ray marching, volumetrics, and real-time lighting
  • Proficient in Objective-C or C (Swift a plus)
  • Experience working in AppKit or UIKit

Skills

  • graphics
  • real-time rendering
  • shader languages
  • ray tracing
  • Objective-C
  • C
  • AppKit
  • UIKit
  • performance tuning
  • cross-disciplinary collaboration

Hourly rate is commensurate with experience and is an estimated range provided by WorkGenius.

ref_id: 1b4e5fd3-8e00-4e9c-8b03-822609e0c600

Salary : $120

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