What are the responsibilities and job description for the Art and Design Adjunct Professors - Pre-Architecture, Graphic Design, Animation position at North Carolina Central University?
North Carolina Central University (NCCU) Department of Art and Design invites applications for Adjunct Professor positions in the fields of Architecture, Animation and Game Design, and Graphic Design for the Spring 2026 semester.
Adjunct Professor of Architecture
We seek an educator who blends creativity, design rigor, and professional insight to mentor emerging architects.
Courses
ARTA 3625 – Design Essentials and Form in Architecture (3 credits)
A studio-based course exploring the relationship between concept and form. Topics include composition, architectural precedent, sketching, and digital modeling techniques.
ARTA 4735 – Architecture Design Studio Capstone (3 credits)
A culminating studio focused on innovative architectural design practices, including urban design, computational design, architectural technology, ecology, culture, and representation.
Responsibilities
- Deliver engaging, high-quality instruction in assigned course(s)
- Guide students through design processes, critiques, and project development
- Incorporate digital modeling and contemporary architectural practices
- Participate in departmental communication as needed
Qualifications
- Master’s degree in Architecture (M.Arch) or related field required
- Professional or teaching experience preferred
- Strong digital modeling, design, and communication skills
- Ability to mentor and support student success
To Apply
Submit the following to bfaison3@nccu.edu:
- Resume
- Digital portfolio (link or PDF)
- Unofficial transcript
-------------------
Adjunct Professor – Graphic Design & Innovation
This position suits professionals passionate about design history, visual storytelling, motion graphics, and the integration of emerging technologies in creative practice.
Courses
ART 3060 – Design History (3 credits)
A comprehensive introduction to the evolution of visual communication—from early symbolic systems and the origins of writing, to modern typography, animation, motion design, and interactive digital media. The course emphasizes global perspectives, artistic movements, design innovation, and the relationship between culture, technology, and society.
ARTV 3150 – Computer Graphics II: Time and Sequence (3 credits)
A studio-intensive course focused on time-based media, narrative development, and visual storytelling. Students work with Adobe Premiere and Adobe After Effects to explore video editing, motion graphics, compositing, sequencing, and concept development. Six studio hours weekly.
Responsibilities
- Deliver engaging, inclusive instruction aligned with departmental goals
- Design and update syllabi, projects, lectures, and assessments
- Mentor and evaluate students through critiques and feedback
- Model contemporary design practices and maintain fluency with Adobe Creative Cloud
Qualifications
- Master’s degree in Graphic Design or a related field (preferred)
- Professional experience in graphic design, motion media, or digital storytelling
- Proficiency in Adobe Premiere, After Effects, Illustrator, InDesign, and Photoshop
- Demonstrated teaching or mentoring experience
To Apply
Submit the following to bfaison3@nccu.edu:
- Resume/CV
- Digital portfolio of recent or relevant work
- Unofficial transcript
---------------------
Adjunct Professor – Animation & Game Design
We seek a creative and collaborative instructor committed to preparing the next generation of animators, level designers, and interactive media professionals.
Courses
ARTV 3450 – Level Design (3 credits)
Students explore the art and methodology of level design, focusing on industry-standard tools, workflows, and design principles used in RPGs, console games, and modern interactive worlds.
ARTV 4520 – Team Production (3 credits)
A capstone-style experience for Animation and Interactive Media students. This course simulates real studio production—students collaborate to create a video game, animated short, or interactive experience using professional pipelines.
Responsibilities
- Deliver high-quality, industry-informed instruction
- Teach one or both courses using lectures, demonstrations, and critiques
- Provide guidance on animation and game workflows, level design, and production processes
- Encourage collaboration, problem-solving, and professional development
Qualifications
- Master’s degree in Game Development, Animation, or Interactive Media preferred (or equivalent professional experience)
- Strong portfolio demonstrating relevant visual, technical, or production skills
- Professional experience in game development, animation, or interactive media
- Teaching experience preferred
- In-person instruction required
To Apply
Submit the following to bfaison3@nccu.edu:
- Resume
- Digital portfolio (link)
- Unofficial transcript
------------------
About North Carolina Central University (NCCU)
North Carolina Central University’s mission is to prepare students for success in a global marketplace through a strong tradition of teaching, research, and service, with a specific focus on transforming communities. NCCU empowers students to become global leaders and practitioners by providing quality education, fostering innovation, and promoting student success.