Demo

Senior Software Engineer

Nord Resume
Dearborn, MI Full Time
POSTED ON 10/11/2026
AVAILABLE BEFORE 11/9/2026
Direct message the job poster from Aptonet

Veer Singh

Veer Singh

🚀Senior Technical Recruiter🚀 IT recruitment | Outsourcing | Nearshore I Offshore

This role focuses on low-level systems engineering, platform architecture, hardware and software integration, vehicle data ingestion, and real-time AR rendering pipelines. The engineer will work across the stack from vehicle interfaces and sensor inputs to rendering integration and system validation to help transition advanced prototypes toward production-intent systems.

What You'll Do...

  • Design and develop low-level, high-performance C software supporting AR HUD pipelines, building and maintaining modular platform infrastructure enabling including rendering pipelines, sensor/camera ingestion, and vehicle signal integration while debugging and optimizing memory for threading, and real-time performance constraints.
  • Integrate platform software with real-time AR rendering stacks (e.g., Qt / OpenGL / Vulkan), supporting multi-view / autostereoscopic rendering pipelines while ensuring synchronization between rendering outputs and sensor inputs (eye tracking, cameras).
  • Interface with vehicle data pipelines (CAN/Ethernet) to ingest ADAS signals, navigation and localization data, vehicle state information, and sensor inputs such as LiDAR.
  • Translate vehicle signals into real-time AR visualization inputs and support integration and debugging in vehicle and bench environments.
  • Collaborate with lab and prototype teams to stabilize demo and test systems.
  • Define and execute validation strategies for latency, timing behavior, and sensor-to-render synchronization.
  • Maintain stability under real-world conditions (thermal, vibration, sunlight) and identify and resolve system-level bottlenecks.
  • Act as a technical owner across software and hardware boundaries, working closely with optics experts, camera experts, the ADAS team, and suppliers to drive technical decisions, evaluate tradeoffs, and mitigate technical risks.
  • Leverage AI-assisted coding tools (e.g., GitHub Copilot, LLM-based code assistants) to accelerate C development, refactoring, and unit test generation for performance-critical systems.
  • Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering engines) to inform shader development, scene composition, and real-time rendering optimizations within the Qt/OpenGL/Vulkan AR HUD pipeline.

You'll have...

  • Bachelors degree in Computer Science, Electrical Engineering, or equivalent combination of relevant education and experience.
  • 7 years of experience in software engineering or equivalent demonstrable impact
  • 7 years of experience Strong expertise in C development for performance-critical systems
  • 7 years of experience with system-level programming (multi-threading, memory, IPC, etc.)
  • 7 years of experience with end-to-end ownership of a complex software subsystem, including architectural definition and implementation.
  • 7 years of experience integrating software with hardware, sensors, cameras, vehicle systems, or embedded platforms.
  • 7 years of experience in work on latency-sensitive or real-time applications with an understanding of performance tradeoffs and constraints.

Even better, you may have...

  • PhD in Computer Science or related field
  • Experience with graphics or rendering systems (Qt, OpenGL, Vulkan)
  • Exposure to AR/VR, HUDs, or display systems
  • Experience with vehicle networks (CAN, Ethernet)
  • Familiarity with ADAS data pipelines or perception systems
  • Experience in prototype-to-production technology development environments
  • Linux or UNIX system experience.
  • Experience with real-time rendering pipelines, shader development, and GPU performance optimization in a shipped game or interactive entertainment product
  • Experience shipping performance-critical, latency-sensitive software in consumer hardware environments (console, PC, or mobile), demonstrating comfort with hardware constraints similar to automotive embedded systems

As an established global company, we offer the benefit of choice. You can choose what your future will look like: will your story span the globe, or keep you close to home? Will your career be a deep dive into what you love, or a series of new teams and new skills? Will you be a leader, a changemaker, a technical expert, a culture builder...or all of the above? No matter what you choose, we offer a work life that works for you, including:

  • Immediate medical, dental, vision and prescription drug coverage
  • Flexible family care days, paid parental leave, new parent ramp-up programs, subsidized back-up child care and more
  • Family building benefits including adoption and surrogacy expense reimbursement, fertility treatments, and more
  • Vehicle discount program for employees and family members and management leases
  • Tuition assistance
  • Established and active employee resource groups
  • Paid time off for individual and team community service
  • A generous schedule of paid holidays, including the week between Christmas and New Year’s Day
  • Paid time off and the option to purchase additional vacation time.

This position is hybrid.

All qualified applicants will receive consideration for employment without regard to age, race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran. Rate of pay within the stated range will depend on the qualification of the applicant.

  • Seniority level Mid-Senior level
  • Employment type Full-time
  • Industries Motor Vehicle Manufacturing

This role focuses on low-level systems engineering, platform architecture, hardware and software integration, vehicle data ingestion, and real-time AR rendering pipelines. The engineer will work across the stack from vehicle interfaces and sensor inputs to rendering integration and system validation to help transition advanced prototypes toward production-intent systems.

What You'll Do...

  • Design and develop low-level, high-performance C software supporting AR HUD pipelines, building and maintaining modular platform infrastructure enabling including rendering pipelines, sensor/camera ingestion, and vehicle signal integration while debugging and optimizing memory for threading, and real-time performance constraints.
  • Integrate platform software with real-time AR rendering stacks (e.g., Qt / OpenGL / Vulkan), supporting multi-view / autostereoscopic rendering pipelines while ensuring synchronization between rendering outputs and sensor inputs (eye tracking, cameras).
  • Interface with vehicle data pipelines (CAN/Ethernet) to ingest ADAS signals, navigation and localization data, vehicle state information, and sensor inputs such as LiDAR.
  • Translate vehicle signals into real-time AR visualization inputs and support integration and debugging in vehicle and bench environments.
  • Collaborate with lab and prototype teams to stabilize demo and test systems.
  • Define and execute validation strategies for latency, timing behavior, and sensor-to-render synchronization.
  • Maintain stability under real-world conditions (thermal, vibration, sunlight) and identify and resolve system-level bottlenecks.
  • Act as a technical owner across software and hardware boundaries, working closely with optics experts, camera experts, the ADAS team, and suppliers to drive technical decisions, evaluate tradeoffs, and mitigate technical risks.
  • Leverage AI-assisted coding tools (e.g., GitHub Copilot, LLM-based code assistants) to accelerate C development, refactoring, and unit test generation for performance-critical systems.
  • Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering engines) to inform shader development, scene composition, and real-time rendering optimizations within the Qt/OpenGL/Vulkan AR HUD pipeline.

You'll have...

  • Bachelors degree in Computer Science, Electrical Engineering, or equivalent combination of relevant education and experience.
  • 7 years of experience in software engineering or equivalent demonstrable impact
  • 7 years of experience Strong expertise in C development for performance-critical systems
  • 7 years of experience with system-level programming (multi-threading, memory, IPC, etc.)
  • 7 years of experience with end-to-end ownership of a complex software subsystem, including architectural definition and implementation.
  • 7 years of experience integrating software with hardware, sensors, cameras, vehicle systems, or embedded platforms.
  • 7 years of experience in work on latency-sensitive or real-time applications with an understanding of performance tradeoffs and constraints.

Even better, you may have...

  • PhD in Computer Science or related field
  • Experience with graphics or rendering systems (Qt, OpenGL, Vulkan)
  • Exposure to AR/VR, HUDs, or display systems
  • Experience with vehicle networks (CAN, Ethernet)
  • Familiarity with ADAS data pipelines or perception systems
  • Experience in prototype-to-production technology development environments
  • Linux or UNIX system experience.
  • Experience with real-time rendering pipelines, shader development, and GPU performance optimization in a shipped game or interactive entertainment product
  • Experience shipping performance-critical, latency-sensitive software in consumer hardware environments (console, PC, or mobile), demonstrating comfort with hardware constraints similar to automotive embedded systems

As an established global company, we offer the benefit of choice. You can choose what your future will look like: will your story span the globe, or keep you close to home? Will your career be a deep dive into what you love, or a series of new teams and new skills? Will you be a leader, a changemaker, a technical expert, a culture builder...or all of the above? No matter what you choose, we offer a work life that works for you, including:

  • Immediate medical, dental, vision and prescription drug coverage
  • Flexible family care days, paid parental leave, new parent ramp-up programs, subsidized back-up child care and more
  • Family building benefits including adoption and surrogacy expense reimbursement, fertility treatments, and more
  • Vehicle discount program for employees and family members and management leases
  • Tuition assistance
  • Established and active employee resource groups
  • Paid time off for individual and team community service
  • A generous schedule of paid holidays, including the week between Christmas and New Year’s Day
  • Paid time off and the option to purchase additional vacation time.

This position is hybrid.

All qualified applicants will receive consideration for employment without regard to age, race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran. Rate of pay within the stated range will depend on the qualification of the applicant.

This role focuses on low-level systems engineering, platform architecture, hardware and software integration, vehicle data ingestion, and real-time AR rendering pipelines. The engineer will work across the stack from vehicle interfaces and sensor inputs to rendering integration and system validation to help transition advanced prototypes toward production-intent systems.

What You'll Do...

  • Design and develop low-level, high-performance C software supporting AR HUD pipelines, building and maintaining modular platform infrastructure enabling including rendering pipelines, sensor/camera ingestion, and vehicle signal integration while debugging and optimizing memory for threading, and real-time performance constraints.
  • Integrate platform software with real-time AR rendering stacks (e.g., Qt / OpenGL / Vulkan), supporting multi-view / autostereoscopic rendering pipelines while ensuring synchronization between rendering outputs and sensor inputs (eye tracking, cameras).
  • Interface with vehicle data pipelines (CAN/Ethernet) to ingest ADAS signals, navigation and localization data, vehicle state information, and sensor inputs such as LiDAR.
  • Translate vehicle signals into real-time AR visualization inputs and support integration and debugging in vehicle and bench environments.
  • Collaborate with lab and prototype teams to stabilize demo and test systems.
  • Define and execute validation strategies for latency, timing behavior, and sensor-to-render synchronization.
  • Maintain stability under real-world conditions (thermal, vibration, sunlight) and identify and resolve system-level bottlenecks.
  • Act as a technical owner across software and hardware boundaries, working closely with optics experts, camera experts, the ADAS team, and suppliers to drive technical decisions, evaluate tradeoffs, and mitigate technical risks.
  • Leverage AI-assisted coding tools (e.g., GitHub Copilot, LLM-based code assistants) to accelerate C development, refactoring, and unit test generation for performance-critical systems.
  • Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering engines) to inform shader development, scene composition, and real-time rendering optimizations within the Qt/OpenGL/Vulkan AR HUD pipeline.

You'll have...

  • Bachelors degree in Computer Science, Electrical Engineering, or equivalent combination of relevant education and experience.
  • 7 years of experience in software engineering or equivalent demonstrable impact
  • 7 years of experience Strong expertise in C development for performance-critical systems
  • 7 years of experience with system-level programming (multi-threading, memory, IPC, etc.)
  • 7 years of experience with end-to-end ownership of a complex software subsystem, including architectural definition and implementation.
  • 7 years of experience integrating software with hardware, sensors, cameras, vehicle systems, or embedded platforms.
  • 7 years of experience in work on latency-sensitive or real-time applications with an understanding of performance tradeoffs and constraints.

Even better, you may have...

  • PhD in Computer Science or related field
  • Experience with graphics or rendering systems (Qt, OpenGL, Vulkan)
  • Exposure to AR/VR, HUDs, or display systems
  • Experience with vehicle networks (CAN, Ethernet)
  • Familiarity with ADAS data pipelines or perception systems
  • Experience in prototype-to-production technology development environments
  • Linux or UNIX system experience.
  • Experience with real-time rendering pipelines, shader development, and GPU performance optimization in a shipped game or interactive entertainment product
  • Experience shipping performance-critical, latency-sensitive software in consumer hardware environments (console, PC, or mobile), demonstrating comfort with hardware constraints similar to automotive embedded systems

As an established global company, we offer the benefit of choice. You can choose what your future will look like: will your story span the globe, or keep you close to home? Will your career be a deep dive into what you love, or a series of new teams and new skills? Will you be a leader, a changemaker, a technical expert, a culture builder...or all of the above? No matter what you choose, we offer a work life that works for you, including:

  • Immediate medical, dental, vision and prescription drug coverage
  • Flexible family care days, paid parental leave, new parent ramp-up programs, subsidized back-up child care and more
  • Family building benefits including adoption and surrogacy expense reimbursement, fertility treatments, and more
  • Vehicle discount program for employees and family members and management leases
  • Tuition assistance
  • Established and active employee resource groups
  • Paid time off for individual and team community service
  • A generous schedule of paid holidays, including the week between Christmas and New Year’s Day
  • Paid time off and the option to purchase additional vacation time.

This position is hybrid.

All qualified applicants will receive consideration for employment without regard to age, race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran. Rate of pay within the stated range will depend on the qualification of the applicant.

Salary.com Estimation for Senior Software Engineer in Dearborn, MI
$125,827 to $151,595
If your compensation planning software is too rigid to deploy winning incentive strategies, it’s time to find an adaptable solution. Compensation Planning
Enhance your organization's compensation strategy with salary data sets that HR and team managers can use to pay your staff right. Surveys & Data Sets

What is the career path for a Senior Software Engineer?

Sign up to receive alerts about other jobs on the Senior Software Engineer career path by checking the boxes next to the positions that interest you.
Income Estimation: 
$123,167 - $152,295
Income Estimation: 
$146,673 - $180,130
Income Estimation: 
$146,673 - $180,130
Income Estimation: 
$176,149 - $220,529
Employees: Get a Salary Increase
View Core, Job Family, and Industry Job Skills and Competency Data for more than 15,000 Job Titles Skills Library

Job openings at Nord Resume

  • Nord Resume Chandler, AZ
  • Overview We are seeking a full-time Embedded Software Engineer - 3D Graphics , for Garmin's Chandler, AZ location. This role offers a unique opportunity to... more
  • 13 Days Ago

  • Nord Resume Pittsburgh, PA
  • At the National Robotics Engineering Center (NREC), it is our engineers and technicians who drive the breakthroughs that define our success. The members of... more
  • 13 Days Ago


Not the job you're looking for? Here are some other Senior Software Engineer jobs in the Dearborn, MI area that may be a better fit.

  • Compunnel Software Group Sterling, MI
  • Job SummaryThe Senior Software Engineer will serve as both a technical contributor and software technical project leader supporting real-time, embedded sof... more
  • 9 Days Ago

  • OneStream Software Birmingham, MI
  • At OneStream, we're on a mission to empower every Finance organization and professional to exceed their potential. Our global teams span continents, cultur... more
  • 21 Days Ago

AI Assistant is available now!

Feel free to start your new journey!