Demo

Technical Artist (2D Graphics)

micro1 AI
Mesa, AZ Part Time
POSTED ON 4/14/2026
AVAILABLE BEFORE 5/10/2026

Job Title: LibreSprite Expert


Job Type: Contract


Location: Remote


Job Summary

Our customer’s team is seeking a skilled LibreSprite Expert to play a pivotal role in professional pixel art and animation projects. You’ll capture your creative process, providing valuable insights into your workflow while helping to teach AI how top-tier Libresprite users operate. This role is perfect for experienced artists who thrive in end-to-end project management and are passionate about sharing both their artistry and thought process.


Key Responsibilities:

  1. Drive complete pixel art and animation projects from concept through final asset export using LibreSprite.
  2. Demonstrate real-time animation previews, refining motion and timing to studio-quality standards.
  3. Utilize onion skinning, layers, and complex sprite composition features to create smooth, dynamic animations.
  4. Design and develop cohesive asset sets, sprite sheets, character animations, tilesets, UI elements, and retro-style illustrations.
  5. Leverage tiled drawing mode, palette customization, and pixel-precise tools for intricate patterns and detail work.
  6. Export optimized sprites and animations in required production formats, adhering to technical and artistic specifications.
  7. Clearly articulate workflow decisions, creative choices, and technical approaches—both in writing and verbally.


Required Skills and Qualifications:

  1. Expert-level proficiency with LibreSprite, with a proven track record of production usage.
  2. Strong portfolio showcasing professional pixel art, animation, and graphic design.
  3. Exceptional written and verbal communication skills, able to explain concepts and workflow logic clearly.
  4. Experience independently managing end-to-end projects, from concept through asset delivery.
  5. Deep understanding of sprite composition, animation techniques, and stylistic nuances in pixel art.
  6. Proficient in customizing color palettes, tile creation, and managing complex layers and animation frames.
  7. Ability to work autonomously within a remote, collaborative environment.


Preferred Qualifications:

  1. Prior experience capturing or teaching creative workflows for training, tutorials, or educational initiatives.
  2. Familiarity with retro game art pipelines or production environments.
  3. Experience contributing to open-source or collaborative art projects.

Salary : $19 - $65

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