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Member of Technical Staff - AI Product - Build Engineer

Jobs via Dice
Mountain View, CA Full Time
POSTED ON 3/20/2026 CLOSED ON 4/18/2026

What are the responsibilities and job description for the Member of Technical Staff - AI Product - Build Engineer position at Jobs via Dice?

Overview

As Microsoft continues to push the boundaries of AI, we are on the lookout for passionate individuals to work with us on the most interesting and challenging AI questions of our time. Our vision is bold and broad - to build systems that have true artificial intelligence across agents, applications, services, and infrastructure. It's also inclusive: we aim to make AI accessible to all - consumers, businesses, developers - so that everyone can realize its benefits.

We are looking for a Build Engineer to design and improve the systems that transform source code into reliable, production-ready artifacts. This role focuses on build systems, CI pipelines, and developer workflows to ensure fast, reliable, and reproducible builds across our engineering organization. You will work closely with product engineers, platform teams, and infrastructure engineers to improve the efficiency and reliability of our development lifecycle. Build and release engineers play a critical role in the software lifecycle by defining the steps required to build, test, package, and release software reliably across environments.

Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Starting January 26, 2026, MAI employees are expected to work from a designated Microsoft office at least four days a week if they live within 50 miles (U.S.) or 25 miles (non-U.S., country-specific) of that location. This expectation is subject to local law and may vary by jurisdiction.

Responsibilities

Build Systems

  • Design and maintain scalable build systems and tooling
  • Optimize build performance, caching, and dependency management
  • Support cross-platform builds
  • Ensure deterministic and reproducible builds

CI/CD Pipeline

  • Build and maintain CI pipelines for automated builds and testing
  • Improve pipeline reliability and reduce build/test latency
  • Integrate build pipelines with release and deployment systems

Release & Artifact Management

  • Design artifact packaging and versioning systems
  • Support release automation and rollback strategies
  • Manage build metadata and release metrics

Build Reliability

  • Diagnose and fix build failures and flaky pipelines
  • Maintain build infrastructure and automation tooling
  • Collaborate with engineers to resolve build and dependency issues

Qualifications

Required Qualifications

  • Bachelor's Degree in Computer Science or related technical field AND 4 years technical engineering experience with coding in languages including, but not limited to, C, C , C#, Java, JavaScript, or Python OR equivalent experience.

Preferred Qualifications

  • Master's Degree in Computer Science or related technical field AND 6 years technical engineering experience with coding in languages including, but not limited to, C, C , C#, Java, JavaScript, or Python OR Bachelor's Degree in Computer Science or related technical field AND 8 years technical engineering experience with coding in languages including, but not limited to, C, C , C#, Java, JavaScript, or Python OR equivalent experience.
  • Experience building CI/CD pipelines and automation systems
  • Strong scripting skills (Python, Bash, or similar)
  • Sufficient in git version control, git-ops, Docker, Kubernetes
  • Familiar with common web toolchains like npm/pnpm, vite
  • Familiar with GitHub Actions and/or Azure DevOps
  • Strong debugging and problem-solving skills
  • Experience supporting large codebases or monorepos
  • Experience optimizing large build pipelines
  • Experience with remote build execution or distributed build systems

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

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Software Engineering IC5 - The typical base pay range for this role across the U.S. is USD $139,900 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

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This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

Salary : $119,800 - $304,200

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