What are the responsibilities and job description for the Concept Artist position at Jam City?
We are looking for a Concept Artist to work on a brand new project at the Jam City Narrative Game division. Your role is to provide detailed prop, environment and potentially character concepts to 3D artists, and create polished 2d in-game art.
**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.
\n- Explore designs for environment, props and characters based on narrative and design needs, and present rough sketches to stakeholders.
- Render artwork matching the established art style
- Generate orthos for characters
- Create 2d rendered images such as icons, modals and title screen to be implemented into the game.
- Understand the technical limitation of our pipeline and work within those constraints.
- Work alongside your broader art team to brainstorm ideas and pass work between other artists.
- May be called upon to collaboratively solve design or product issues with individuals from those disciplines.
- 3 years of game experience as a concept artist.
- Versatile art style.
- Can create rough and highly polished 2D artwork.
- Good understanding of the 3D art pipeline.
- Great comprehension of human and animal anatomy.
- Excellent at posing characters to communicate actions and emotions.
- Can easily bring artworks to a fully rendered look, with a great understanding of lighting and materials.
- Complete mastery of Maya and Adobe Creative Suite.
- Hungry for problem solving.
- Art Degree or similar working experience.
- Unity knowledge.
- Ability to sketch using 3D software.
- Experience texturing in Substance Painter.