Demo

Software Engineer

Electronic Arts and Careers
Orlando, FL Full Time
POSTED ON 12/27/2025
AVAILABLE BEFORE 2/26/2026

General Information

Locations: Orlando, Florida, United States of America
Role ID
212059
Worker Type
Temporary Employee
Studio/Department
CT - IT
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Software Engineer

Development and Release Engineering (DRE) is the automation oil for the EA game production engine, integrating technical components and dependencies from partner teams to produce playable builds. We partner with Quality Verification, IT, Security, Cloud providers, Engine providers and other teams to simplify CI for game creators.

You will be reporting to a DRE Development Manager and working with your peers to provide excellent services to our partner teams at EA Vancouver.

This role will be Hybrid (3 days a week).

Responsibilities

  • You will work as a technical liaison with development teams to address build issues and improvements

  • You will work with our internal customers on designing, implementing and maintaining automation pipelines in our CI system (Jenkins)
  • You will monitor and analyze automation systems to resolve performance bottlenecks and respond to breakages
  • You will manage virtual infrastructure, including deploying and monitoring VMs/Containers
  • You will maintain the product backlog including tasks and their priorities

Qualifications:

  • 3 years experience or education in software development, or related field

  • Proficient in software engineering and debugging principles
  • Experience with designing, implementing and maintaining automation in CI systems (e.g. Jenkins, GitLab CI, Azure DevOps)
  • Experience with scripting languages (e.g. Groovy, Python, PowerShell, Batch, Bash)

  • Experience with source-control systems (e.g. Perforce, Git)




About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Salary.com Estimation for Software Engineer in Orlando, FL
$93,435 to $113,685
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