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Sr Software Engineer - Swift

Disney
New York, NY Full Time
POSTED ON 12/3/2025
AVAILABLE BEFORE 2/3/2026
Sr Software Engineer - Swift Job ID 10129516 Location New York, New York, United States / Bristol, Connecticut, United States / The Woodlands, Texas, United States / Glendale, California, United States / Seattle, Washington, United States Business Disney Entertainment and ESPN Product & Technology Date posted Dec. 02, 2025 Sr Software Engineer - Swift Job Summary: Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally. The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world. Here are a few reasons why we think you’d love working here: Building the future of Disney’s media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come. Reach, Scale & Impact: More than ever, Disney’s technology and products serve as a signature doorway for fans' connections with the company’s brands and stories. Disney+. Hulu. ESPN. ABC. ABC News…and many more. These products and brands – and the unmatched stories, storytellers, and events they carry – matter to millions of people globally. Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity. Job Summary: This is a hands-on engineering position developing mobile applications for ESPN inside the Apple Ecosystem with Obj-C/Swift. In this role, you will work with a cross-functional team of Product Managers, Designers, Mobile/Web/Backend Engineers, and Content Creators to conceptualize and develop world-class Disney apps. You will apply your technical expertise to design, develop, test, deploy, maintain, and enhance software solutions through both your own and more junior engineers’ work. Responsibilities and Duties of the Role: What you will do: Use best practices and knowledge of internal or external business issues to improve products or services. Write efficient, reliable, and maintainable code whether implementing architectural improvements, user-facing features, or fixing defects. Build solutions for problems of sizeable scope and complexity that will be successfully deployed to customers/users. Influence and drive software engineering best practices within the team. Analyze and optimize application code for efficiency, reliability and performance. Managing multiple competing priorities in a fast-paced, deadline-oriented environment. Operating as a resource to less experienced Software Engineers, providing an open learning environment for cross-team knowledge sharing. Required Education, Experience/Skills/Training: Basic Qualifications 5+ years hands-on professional development experience with the Apple ecosystem. Preferred Qualifications Solid understanding of OO design patterns and concepts. Solid understanding of unit test frameworks and continuous integration systems. Solid understanding of architecture, assisting Software Architects as necessary. iOS/tvOS app development life cycle including Apple App Store compliance policies and submissions requirements. Motivated self-starter with the ability to learn and adapt to new technologies. Ability to collaborate in a small, productive development team as well as ability to work independently. Work well with minimal technical supervision and supplemental engineering support. Excellent verbal and written communication skills; can effectively articulate complex ideas and influence others through well-reasoned explanations. Required Education Bachelor’s degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience #DisneyTECH The hiring range for this position in New York, NY and Seattle, Washington is $148,700 to $199,400 per year and in Glendale, CA $141,900 to $190,300 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Salary : $148,700 - $199,400

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