What are the responsibilities and job description for the Native Game QA Tester @ Onsite position at Digile?
Native Game QA Tester
Location: NYC, NY
Duration:12 Months
Key Responsibilities
- Perform comprehensive manual and automated testing for standard mobile apps (functional, UI/UX, API) and native mobile games (performance, mechanics, graphics).
- Design, develop, and maintain automated test scripts using frameworks like Appium, Selenium, or Espresso for apps, and integrated tools for game engines.
- Execute "Native" game testing focusing on GPU/CPU performance, frame rates (FPS), and integration with mobile hardware.
- Identify, document, and track software defects to resolution using Jira or similar tools, collaborating closely with Developers and Product Managers.
- Ensure seamless performance across a diverse range of physical mobile devices and OS versions.
Required Skills & Qualifications
- 4 Years of Experience in Mobile QA (Manual & Automation).
- Native Game Expertise: Proven experience testing mobile games built on Unity or Unreal Engine.
- Automation Stack: Proficiency in Java or Python with strong hands-on experience in Appium.
- Familiarity with ADB, Xcode, and Charles Proxy for debugging and log analysis.
- Ability to monitor battery consumption, thermal throttling, and memory leaks in a mobile environment.