Demo

On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games & ML

Apple, Inc.
Cupertino, CA Full Time
POSTED ON 6/25/2026
AVAILABLE BEFORE 7/25/2026
Imagine being at the forefront of an evolution where powerful AI meets the elegance of Apple silicon. The On-Device Machine Learning team transforms groundbreaking research into practical applications, enabling billions of Apple devices to run powerful AI models locally, privately, and efficiently. \\n\\nWe stand at the unique intersection of research, software engineering, hardware engineering, and product development, making Apple a top destination for on-device machine learning innovation. Our team builds the essential infrastructure that enables machine learning at scale on Apple devices. This involves onboarding innovative architectures to embedded systems, developing optimization toolkits for model compression and acceleration, building ML compilers and runtimes for efficient execution, and creating comprehensive benchmarking and debugging toolchains. This infrastructure forms the backbone of Apple's machine learning workflows across Camera, Siri, Health, Vision, and other core experiences, contributing to the overall Apple Intelligence ecosystem. \\n\\nIf you are passionate about the technical challenges of running sophisticated ML models on resource-constrained devices and eager to directly impact how machine learning operates across the Apple ecosystem, this role presents an incredible opportunity to work on the next generation of intelligent experiences on Apple platforms. \\n\\nWe are seeking an ML Infrastructure Engineer with a specific focus on graph compilers and runtimes. If you are a highly motivated software engineer who is creative, versatile, and passionate about machine learning operator primitives, common compiler optimizations, runtimes, and system software engineering in the fast-paced and dynamic field of machine learning, this could be a fantastic role for you.

We're building an end-to-end developer experience for machine learning development that employs Apple's vertical integration. This allows developers to iterate on model authoring, optimization, transformation, execution, debugging, profiling, and analysis. \n\nThis role focuses on the Core ML Runtime for execution on-device. In this role, you will build the world's most advanced ML graph compilation and runtime system, capable of optimizing and delivering ML models efficiently on Apple products and services.

Masters or equivalent experience in Computer Sciences, Engineering, or related subject area.\nHighly proficient in C or Swift. Familiarity with Python.\nExperience with any compiler stack (MLIR/LLVM/TVM/...).\nFamiliarity with Operating Systems, embedding programming, parallel programming.\nSound understanding of ML fundamentals, including common architectures such as Transformers.\nGood communication skills, including ability to communicate with multi-functional audiences.

Experience with any on-device ML stack, such as TFLite, ONNX, ExecuTorch, etc.\nExperience with any ML authoring framework (PyTorch, TensorFlow, JAX, etc.) is a strong plus.\nExperience with accelerators, GPU programming is a strong plus.

Salary.com Estimation for On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games & ML in Cupertino, CA
$138,213 to $178,040
If your compensation planning software is too rigid to deploy winning incentive strategies, it’s time to find an adaptable solution. Compensation Planning
Enhance your organization's compensation strategy with salary data sets that HR and team managers can use to pay your staff right. Surveys & Data Sets

What is the career path for a On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games & ML?

Sign up to receive alerts about other jobs on the On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games & ML career path by checking the boxes next to the positions that interest you.
Income Estimation: 
$65,970 - $82,220
Income Estimation: 
$81,231 - $101,523
Income Estimation: 
$87,337 - $118,253
Income Estimation: 
$101,387 - $124,118
Income Estimation: 
$119,030 - $151,900
Employees: Get a Salary Increase
View Core, Job Family, and Industry Job Skills and Competency Data for more than 15,000 Job Titles Skills Library

Job openings at Apple, Inc.

  • Apple, Inc. Beaverton, OR
  • Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring p... more
  • Just Posted

  • Apple, Inc. Beaverton, OR
  • Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring p... more
  • Just Posted

  • Apple, Inc. Washington, WA
  • The Apple Service Engineering (ASE) Security team builds and provides secure systems and infrastructure that fuel Apple's services (such as iCloud, Apple M... more
  • Just Posted

  • Apple, Inc. Washington, WA
  • Apple Service Engineering (ASE)'s Compute Runtime team builds and maintains the execution platforms - containers, virtual machines, and associated infrastr... more
  • Just Posted


Not the job you're looking for? Here are some other On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games & ML jobs in the Cupertino, CA area that may be a better fit.

  • Apple, Inc. Cupertino, CA
  • Imagine being at the forefront of an evolution where modern AI meets the elegance of Apple silicon. The On-Device Machine Learning team transforms groundbr... more
  • 1 Day Ago

  • Apple, Inc. Cupertino, CA
  • \\nImagine being at the forefront of an evolution where cutting-edge AI meets the elegance of Apple silicon. The On-Device Machine Learning team transforms... more
  • Just Posted

AI Assistant is available now!

Feel free to start your new journey!